Resuma em uma frase o que define e move sua campanha
Quais são as seis coisas mais importantes que você deseja que seus jogadores entendam sobre o mundo e a campanha?
Who or what are the three major drivers in this campaign? Often these are villains. You don't want to share this with your players. Instead, create a villain card for each villain. Add a major goal for each villain and three sub-goals that take them to that goal.
What are the specifics of character creation for this world? What are the character building limits in this world? What house rules are in play?
Who are the patrons and factions the characters can be a part of? What brings the characters together to adventure in this campaign?
Discuss what safety tools you and your players are comfortable using during this campaign. Talk about "lines" and "veils". Give a rating for your campaign such as "PG-13". Discuss any sensitive topics to be either completely avoided ("lines") or handled off-screen ("veils"). Consult Consent in Gaming by Monte Cook Games for details.